Veilscript

A supernatural mystery you play at home and in real places.

It remembers what you did.

Veilscript is a persistent supernatural adventure set on the real Earth. You investigate from home, find hidden layers of real places, and the world carries forward what you did: the characters you questioned, the choices you made, the doors you walked through.

Sign up for the next chapter Question a character

How it plays

At home

Read the evidence, question the characters in your own words, and choose. The characters are AI, and what you said and did carries into your next session. A case is one sitting; a chapter is a run of cases.

In real places

A partner business holds a hidden piece. Point the phone at the mark on the counter and the Lens shows what is hidden there. Every case can be finished at home; places add a layer.

It remembers

Everything you solve, develop and unlock stays yours. The world ships chapter by chapter, and the story never has to end.

One world, four doors

The app

Inkglass, on iPhone: evidence, characters you question in your own words, the Lens. On TestFlight now.

Real places

Partner businesses hold hidden pieces that only the Lens can show. One business held a piece in the first pilot; the next chapter adds more.

Live chapters

A chapter can end in a room: a night where the people who have been playing meet the story in person. The Inkglass Breach was the first: two nights, a rented house, strangers from a public sign-up, 13 in the room at the end. That one was paper and props with the app carrying the story between nights. Later chapters put performers in the room, the spectacle of circus and the spine of theater: the thing you have been investigating shows up, and what it does depends on what you did. A chapter is also a contest and a territory: there is something to win at the end, and more hidden in the world than any one player will find.

The written world

Veilscript is written first as fiction, dark fantasy on a supernatural Earth, and the game is a door into it. The books and the rest of the media are the long road; the first complete chapter in the app comes first.

From the first live chapter

Two nights a week apart in a rented house, October 2026. Players came from a public sign-up, and a local business held one piece of the puzzle.

7 of 7 came back for night two and played the app in between

6 of 7 walked into the partner business because the story sent them there

4 of 7 brought a guest to the finale

13 people in the room at the end, and every one of them stayed late for the solution

A small, facilitated pilot: an encouraging early sign, not a scaled result. The next chapter tests whether people keep playing without a host in the room.

Question a character

Aug. 14, night turn. Headgate 4 opened 2:10 a.m. for Orton, three shares.

Closed 4:40. Meter read 11.6 at open and 11.6 at close.

The lateral ran full the whole time. I stood on the bank and watched it run.

Nothing came out the other end.

A page from the headgate log of Ruth Allred, ditch rider in Sanpete County; thirty-one seasons on the same nine miles.

In the app the characters answer in their own words. Ruth does here too.

Ruth is played by an AI model. Her answers are generated live and can vary. If she is away, you get her written answers.

Ask her.

  • Who is Orton?

    A name on the share list. He pays his assessment in cash, in January, before it’s due, and I’ve never seen him at a meeting or in his field.

  • Why didn’t the meter move?

    It moves. I’ve had it apart twice since, and it moves. That night it read 11.6 when I opened the gate and 11.6 when I closed it, and I wrote down what it read, because that’s the job.

  • Where did the water go?

    Down the lateral, the way it always goes. I rode it to the Orton turnout at first light, and the ground there was dry enough to raise dust.

  • Did you tell the company?

    It’s in the book. The book goes to the board in October, and if they read it, they read it. Nobody has asked me anything.

  • Has this happened before?

    That’s not something I’ll put on a sheet of paper. Ask me about the water.

  • Can I see the headgate?

    It’s on company ground and the road is chained. The key is on a nail inside my back door. I’m telling you where it is; I’m not telling you to take it.

The demo

The demo is being filmed. The sign-up gets it first.

Founder

Spencer Fletcher wrote the world, built the Inkglass app solo and ran the first pilot himself. He holds three University of Utah degrees (accounting; finance; operations and supply chain), taught anatomy, physiology and pathology at Renaissance College, and works in audit, finance and operations at Deloitte. He writes dark fantasy; Veilscript is the first world he built a door into.

How it is built

Inkglass is one TypeScript codebase (Expo on React Native) that produces the iPhone app and a web console. The Lens is image recognition over a printed mark (Viro AR). Supabase holds the world: Postgres with row-level security, scheduled jobs, evidence storage, and edge functions for the characters and push notifications. The characters answer through the OpenAI API behind an edge function. Built with Claude Code; the first build ran on a phone within a day; founded September 2026.

For businesses in Utah

Host a piece of the next chapter. If your place has a counter and some character, a printed mark on it can hold something players come looking for. Nothing to install and nothing left behind: a printed mark the size of a coaster, and players who walk in because the story sent them.

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